Since 2016, the Bavarian Film Center and its partners have organized the i4c – an international conference about virtual reality and 360° film. This year’s conference carried the title The Magic in Virtual Reality and took place from the 28th to the 29th of June at the Bavarian Academy of Fine Arts. The event was supported by the Creative Europe Desk Munich and the Bavarian government under the umbrella of “Immersive.Bavaria”. [Read more…]
VRHAM!, the first German festival for Virtual Reality (VR) and Arts Hamburg was running from 7th to the 17th June located at the Hamburg’s Oberhafenquartier. VRHAM! showcased a wide variety of VR experiences by national and international artists, ranging from 360-degrees videos and computer generated worlds to VR-installation, where the user can move in the VR-experience. Further, many of the works include experiences at the intersection between theatre, cinema, visual arts and literature. However, beside this great diversity among the works, most of the experiences were related to the two festival’s topics: [HOME] and [SHIFT]. Inspired by this year’s motto of the Triennal of Photography Hamburg, “Breaking Point”, the event focused on the topic about Belonging, Safety, Migration, Nomadism [HOME] on the one hand, and on the topic about Personal Change, Paradigm Shift, Variety [SHIFT] on the other hand. [Read more…]
Frequent readers of this blog will remember that I do research on hackathons as (uprising) socio-economic institutions and time-spaces of social creativity and inventiveness. You might also remember that my team and I actually had won an IoT and public transport themed hackathon.
As a result, we have been invited to present our project concept and ideas at the local public transport corporation. This was very exciting, appreciating and, most of all, a great opportunity to shed some light on an issue I mostly had to speculate about: the transition from hackathonian invention to full-scale innovation projects within established organizational contexts. [Read more…]